Quake (1996)

Quake is a first-person shooter video game developed by id Software and published by GT Interactive in 1996. It is the first game in the Quake series.[5] In the game, players must find their way through various maze-like, medieval environments while battling a variety of monsters using an array of weaponry. The overall atmosphere is dark and gritty, with lots of stone textures and a rusty, capitalized font.


Press ~ to access the console, then enter the following:

Effect Effect
sv_nostep # 0 = Unable to go up steps, 1 = Able to go up steps
r_fullbright 1 All solid surfaces are bright (cancelled by r_fullbright 0)
impulse 9 All Weapons/Items
sv_friction # Amount of friction when moving
cl_backspeed # Backward movement speed
kill Begin again on current map with original health, weapons, ammo, etc.
notarget Enemies Can't See You
fly Fly Mode
cl_forwardspeed # Forward movement speed
impulse 11 gives 1 rune (do it 4 times for all)
give # Gives weapon to entered # (1 to 8:1=Axe, 2=Shotgun, 3=Super Shotgun,)
god God Mode
givehealth Health
cl_rollangle # How much the screen will angle when strafing
give invulnerability Invulnerability
sv_maxspeed # Maximum speed when moving
noclip No Clip (go through walls)
impulse 255 or impulse -1 quad damage mode
give red key Red key
give security pass Security pass
skill # Set skill to # (# is 0 to 3: 0=Easy, 1=Normal, 2=Hard, 3=Nightmare)
sv_gravity # Sets the gravity to #
give slugs Slugs
cl_sidespeed # Strafing movement speed
sv_stopspeed # Time it takes to stop m